A ‘Game level’ would be an environment where a player has a
starting point and end point where they can move around between both points to
complete objectives or story scripted events to continue the story.
A level designer job is to create video game levels this can
be anything from locations, stages, or missions in the game this is done using
a “level editor” (game development software designed for building levels) through
some games feature built-in level editing tools. Level design wasn't a main role until the
introduction of text based games like MUD’s in the early days of video games a single programmer would create the maps and layouts for a game, as the
discipline or profession dedicated solely to level design did not exist
yet. This has changed over the years with the introduction of level editors making
the work load on other areas lighter as a single person or group depending on
the project could design the
levels instead of the programmer. Level design has become a profession that is
just as important as a visual artist or programmer since like in programming if
the code is not up to scratch the game-play will fail if the level is not laid
out right and there is no clear way to go to get to the next area and objects
or enemies that aren't meant to be in the setting are there then it ruins the game-play the programmer has worked on and the game itself. Level designers play
a big part in the final product of a game with most having prior knowledge in areas
of visual artist and game developer aiding in being a level developer.
There are a number of possibilities that the future holds
for level designers one such possibility is level designers having more say in
how a game plays and it’s art style and how the level will revolve around the
story or how the story will affect the environment.
The levels from ‘Left 4 Dead 2’ are what I consider good
level design because of the fact that the route you took with each play-through
would change meaning the strategy you had in the first play-through needs to
change so you survive the hordes of zombies since you don’t know where the
zombies are coming from and this makes game-play more enjoyable and helps with replay
ability which is what you want your games to have.
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