Tuesday, 20 May 2014

Lighting of level

lighting for my level will be kept simple for my level because it is set during night so the only light would be an atmospheric light coming from the moon. This would help create the atmosphere of a thief in the night which is an important part of the game.

I have also thought of adding street lamps to the level this would add to level in making the shadows more defined which is important to the gameplay as shadows are how the player gets around undetected also adding to the eerie atmosphere of the game.

Lighting is important to not only creating atmosphere but can also become a part of gameplay in new and interesting ways it isn't just something that makes the environment pretty it's now a part of the development process that needs just as much attention as ever with new engines coming out it is important that we use the techniques already learned with new ones so we can get as much as we can out of these engines so we can create the best gaming experience for our generation.  

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